30Sep '13
Filed under Gaming No comments

Life as a Mag priest

One of the things that I love about Wurm Online is that you can do so many things, work on any skill you wish. I was never a fan of being shoehorned into a class, something that’s popular with other RPGs or MMOs. But something like a class does exist in the game. They are known as priests.

For the longest time, I didn’t understand what a priest was in Wurm. I knew they were something different from a regular character and they were able to cast spells, but beyond that, I had no clue. So I did what I always like to do when I want to learn about something…I try it out.

First I needed a new character. I found one when I came across a guy who had just started Wurm and discovered he didn’t like it. He had spent money on premium and didn’t want it going to waste, so it was offering the character to anyone in chat who wanted it. No one else was jumping at the offer so I took it. That was how I ended up with a male character named Thorun who was stranded somewhere on the Chaos server. Read more →

17Sep '13
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Cave Clutter: forests, ocarinas, and fables

It’s been all sorts of busy over here in the Great White North. I had my two weeks of vacation at the end of August, where I tried to fit in as much gaming and relaxation as I could. And then right after that, I was thrown into a major project at work, and I’m still working on it actually. Complete website redesigns are a lot of work, I tell ya. And it was really hard to go from waking up at noon/going to sleep at 4am to walking up at 7am/attempted to fall asleep before 11pm. I’m pretty certain my brain had been zombified for a while.

But putting boring work aside, lots of gaming has been accomplished over the past month or so and it is time to lay it all out. Read more →

10Sep '13

The quest to make fan art

I’m going to admit something right now: I can’t draw. As in it’s a miracle if I can even get stick figures to look proper. So as you’ve seen a couple times in the past, I like to play around with Photoshop instead. Blending and bendings photos is not much of a problem for me. After all, as a web designer, I use the program on a semi-regular basis, and sometimes I do it just for fun.

So when the Wurm Online Fan Art Contest was first announced, I didn’t think much of it. Not being able to draw can cause some problems when making art like that. :P I did go back on occasion to check out what cool pictures people were posting. Some of them were from excellent artists, but there were also those who were just having some fun with doodles or MS Paint. They didn’t care how they turned out, they were just having a good time. Somehow I found myself swept up by their mood. Read more →

27Aug '13
Filed under Funny, Gaming No comments

Silly Wurm Online Screenshots

I know that I’m a little late on my weekly post. I blame it on having 2 weeks off from work and trying to fit in as much gaming and fun times as possible. Not to mention sleeping in until noon every day. *cough*

There’s still some Fable: The Lost Chapters to be played, and then I’m going to be setting up the N64 so I can finally finish Legend of Zelda: Ocarina of Time…so a more complete post will have to wait. In the meantime, enjoy these random silly screenshots I’ve taken over the years I’ve played Wurm Online! Read more →

17Aug '13
Filed under Gaming 5 comments

Terraforming in Wurm Online: Rainbow Crow Harbour

One of the more intriguing features of Wurm Online is the ability to terraform and sculpt just about any portion of land. Usually it is used to create flat land to sow or build upon, but players have done amazing things with it as well. Entire mountainsides have been carved through or leveled, vast craters have been created, and tall earthen spires have been built to tower over the landscape.

Now I’ve never really done anything like that myself, as I prefer for things to look more natural. However, I did give myself a terraforming project: creating the harbour for Ravenstone.

It was the first large terraforming project I had ever done. While I am very pleased with the results, I discovered that I just don’t like digging all that much. And there was a lot of digging. :P

As usual, Wurm has a bunch of “rules” associated with terraforming and it can be hard to wrap your head around. Things like how you don’t just dig on one tile but on the corner of 4 tiles, slopes and how many dirts high something is, flat-raising, how steep a slope can be based on your digging skill, and so on. But no one ever said Wurm was easy. ;) Read more →

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