02Aug '13
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Elder Scrolls Online and EverQuest Next impressions

Normally I’m not very up-to-date when it comes to new game news. I’m the sort of person that discovers games months or even years down the road and wonder how the heck I could have missed it all this time.

But it seems that I’m totally on the ball today. It started when I received an email yesterday from Elder Scrolls Online letting me know that they would be showing live gameplay on Twitch today. I do love Skyrim so I was excited to see what ESO looked like. So I decided to check it out while I worked.

I’ve embedded videos of the live streams at the bottom of each section if you’d like to watch them yourself.
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27Jul '13
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Cave Clutter: So many games!

I really feel like I should be blogging more. I seem to have all these great ideas when I have no time for blogging, and then when I finally get to sit down…I usually end up feeling blah about it and simply playing games. I’m an awesome procrastinator that way.

So I’ve made a resolution: I am going to post at least once a week. I should be able to find an hour or two to type up a post somewhere in that time frame. That shouldn’t be too hard, right? …Right? If I fail, my boyfriend is to blame since I’ve tasked him with making sure I do this a-post-a-week thing.

I’ve also decided that I’m going to be whimsical and call the posts that are just full of miscellaneous things I did this week “Cave Clutter”. Get it? Because this is called The Lair of the Wolf Dragon. Oh, the things I do to amuse myself… Read more →

17Jul '13

The Secret World: The first 30 minutes of confusion

Wall of text and The Secret World spoilers ahead! Turn back! Beware! BEWARE! Please continue reading if you are unafraid of either of these things. You have been warned. ;)

The Steam Summer Sale has prompted me to have a “what the hell, it might be interesting” attitude towards a bunch of games. As a result, I’ve bought several games on sale, including The Secret World MMO.

I had been intrigued when the beta for this game was first announced, but I had never actually gotten around to trying it because I was distracted by other games. Now here it was, 50% off and no subscription required. Too tempting not to give a shot.

I was somewhat stunned to see Steam downloading 18GB for TSW, and then rolled my eyes when the launcher then downloaded another couple GBs of patches. Whatever, it’s an MMO. Large file sizes are to be expected. I was hoping to have more time to play but once all of the downloads had finished, I only had about 1/2 hour to play around before bedtime. I decided to test it out anyways. Read more →

18May '13
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Building mania: the Twin Feathers Inn

The Twin Feathers Inn is probably the pièce de résistance of Ravenstone. The original idea had been to build separate structures for a residence and a kitchen. However, I realized that every medieval village needs its center of activity: the local inn. So slowly but surely, the stone L-shaped building was erected on a prime piece of land that had a beautiful view of the lake and some trees.

Prior to 1.0, it was a single storey building that sported a kitchen, a common room, and 3 small bedrooms for occupants.

Twin Feather Inn: ground floor layout

Twin Feather Inn: ground floor layout

Of course, the first thing that needed to be completed were the outer walls. Then some beds were built…because before then, I had nowhere to sleep on deed. Read more →

12Feb '13
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Building mania: the workshop and smithy

As I’ve mentioned in my last post, I’ve been very busy working on Ravenstone. Based on the idea of a small medieval-like village, I ended up constructing three buildings: a workshop, a smithy, and an inn. These three buildings are the hub at the center of the deed; they are usually the first things visitors notice and I am constantly running in and out of them as I do my daily tasks.

You see, buildings/housing are a key feature of Wurm. They have the best security on a PvE server: if you lock your doors and all the walls have been completed, no one can get in unless you allow them to. Players also love to build them because of how customized they can be. They can be just about any shape you like, even donut shaped now (the size restricted by your carpentry skill). A single tile of wall can be made of either wood or stone, and can be a solid wall, a window, a single door, a double door, or an archway. Each wall can also be dyed any colour you imagine if you choose to do so. Inner walls can be used to create rooms within a building. And with the addition of multistorey, several different floor and roof types, and parapets/fences…it’s amazing what you can build now. Just take a look at this forum post where players are showing off their new buildings. Read more →

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