As someone who doesn’t drink, I often have the unique view of being the only sober person (and permanent designated driver) around a lot of drunks. So I can remember some of the hilarious things that happened when others were wasted out of their minds. The following two conversations actually happened and are retold from Dalea’s point of view as she gets smashed herself for Inn League rep.
Why hello there! Long time no see. As I’m sure you all know by now, I have this wonderful habit of disappeared for oh, a month or two and then reappearing when I feel like it. As a matter of fact, plenty of things I do are because “I feel like it”.
Like for example how I’ve completely gravitated away from Wurm Online (our poor animals are starving by now) and have become occupied with Minecraft and Lord of the Rings Online. Read more →
As the saying goes, “People who live in stone houses shouldn’t throw horses.” Or something like that. The guy who said it the other day was mostly grumbling to himself and stumbling down the road with a jug of sour-smelling wine in his hand.
Anyways, despite us finally starting to build our stone house, we won’t be throwing around our horses. In fact, the white breeding pair that was gifted to us by a neighbour will be greatly treasured and completely spoiled rotten by yours truly. Read more →
In the Finnish epic the ‘Kalevala’ Terhenetär is a sprite associated with mist and forests.
Names mean a lot to me and Vahkt, so it should be no surprise that it took us a few days to decide what to call our new home in Wurm Online. We went through places in fantasy novels, lists of Germanic castles, and combinations of Polish words before I had mentioned the name Terhenetar, something I had come across while browsing one of my favorite name sites. Vahkt had been leaning more towards Polish names so I had thought that a Finnish word wouldn’t have been as interesting to him. Little did I know that he absolutely adored the ‘Kalevala‘ and its influence on Lord of the Rings. (Heck, I had never even heard of the thing before. >.>) Since I thought it was a beautiful name and described the foggy, wooded area we had settled in well, there was no further need for discussion. Terhenetar was now the name of our new home.
Let me describe how exactly our plot is situated before I give the screenshots I promised. The “base” of our plot sits up on a small plateau on the side of a hill, surrounded by stone walls that Vahkt has crafted. In there is our forge, oven, and multitude of storage containers. It is also the future site of our house, which I will talk about in a moment. Read more →
I had some new screenshots of the progress Vahkt and I have been making on our little homestead but unfortunately I can’t access my home computer right now from work. So they’ll have to come at a later date.
My previous post was more of a general overview of Wurm Online for people who don’t know anything about it, so now I’d like to indulge myself and ramble on about what we’ve actually done in the past week or so that we’ve been playing.
After I had finished the tutorial Friday and arrived the Howl, Vahkt and I wandered around the nearby area for a while, feeling bewildered as we asked each other, “Okay…now what?” We had all the starter tools but no compass and no in-game map. Read more →