Posts Tagged Co-op

1 / 3123

Project Ozone 2 progress: ME system, more dimensions, and much decorating

One of the ideas Froggy and Phenix had behind their community seed idea that they want to partially remake their viewer’s bases in their own world to show off. Since our base is rather large and already on a server,…

May 24, 2017 No comments

Project Ozone 2 progress: Flying, bug bosses, and nukes

I go AFK for a few minutes and come back to a skeleton…wool…man? Lord Crumb and I have been busy in Project Ozone 2 over the weekend. Here’s some of the things we did… I expanded our power generation by…

May 5, 2017 No comments

Cave Clutter: RimWorld, ME1, Wildlands, and now Project Ozone 2

I don’t know if I’ve ever mentioned this before but I usually have two different games going (not at exactly the same time but you get my meaning). Lord Crumb and I will be playing some sort of co-op game…

April 28, 2017 4 comments

Factorio: co-op automation

As far as I know, Factorio is a game that is pretty unique. Sure, it has resource management and base building, but it’s mostly about automation. And not just being a “god” character setting a group of peons to do…

February 23, 2017 No comments

7 Days to Die: There’s a lot of death

So co-op games with Lord Crumb…haven’t talked about those in a long while. Mostly because I haven’t been able to play them or circumstances have gotten in the way. But the two of us are back together like some sort…

August 1, 2016 6 comments

Wrist pain and me

The wrist pain that I mentioned in my last post did not actually get better so I finally went to a physiotherapist after work one day. It wasn’t really surprising when she told me I had carpal tunnel syndrome; I…

September 28, 2015 2 comments
1 / 3123