Posts Tagged Wurm Online

09Dec '14
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Tapestries and new Wurm music

It’s been a while since I’ve talked about Wurm but now I have some exciting news that I want to share! Tapestries The dev team has been working on adding more decorative items which are sorely needed in Wurm. Among them are tapestries, an idea that I love because they’re strongly associated with Medieval times […]

15Oct '14
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Tune Den: Wurm Online

With the amount of Wurm Online-related posts I make, I think we all knew this was going to come eventually. I mentioned briefly that I almost never turn off in-game music when I’m playing. Wurm Online is the one exception to this rule. One of the reasons is that it’s not a constant stream that […]

12Oct '14
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Showcasing settlements in Wurm Online

On Friday, Wurm Online published a cool little video about the settlement of Newspring. It looks to be the first episode of a series called “Wurm World News – Emergent Stories”, which will be about the players of the game, also known as Wurmians. I think this is a great idea. The devs have created […]

06Sep '14
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Caer Blaidd: The foundation has been laid

It’s been a couple months since we deeded Caer Blaidd on Xanadu and some progress has been made on. If you’ll remember from my first video, I had terraformed about a quarter of the deed, put up a temporary horse pen, and dumped all of our stuff in a messy pile in the middle. Since […]

12Aug '14
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The slaying of giants and dragons

Wurm Online has this concept of uniques, which are kind of like world bosses. Only one unique can exist in a server at a time and they require a large group of players to kill. It used to be that uniques would spawn once on a server and once they were killed, they were gone […]

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