01Sep '14
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Neverwinter Nights: The Aielund Saga

Back in July I talked about one of my favorite player-made modules, Tales of Arterra. Today’s post is about my other favorite, The Aielund Saga.

While Tales of Arterra was only two parts, The Aielund Saga is made up of four acts, the last of which is separated into three parts. As such, it’s quite a bit longer than Tales of Arterra. The story is quite good and ends up leading to some high fantasy gameplay involving gods, angels, and demons. There’s plenty of amusing jokes throughout it and enough henchmen to choose from that if you want to learn all of their stories, you need to play through it several times. Read more →

30Aug '14

End of Summer Redesign

Summer is coming to a close and I for one am happy for it. I realize that I’m in the minority here so for everyone else, I say: hey, there’s always next year.

You may remember that over a year and a half ago, I created my own WordPress theme for this site called “Lair Version Umpteen”. It looked something like this:

Lair version Umpteen

Because I cannot resist tweaking and fixing things, I’ve made edits to it over that 1 1/2 year span until it looked like this:

Lair Umpteen

The general layout is basically the same, I just moved things around styled them differently. The point being, I would like to say that I hadn’t touched the theme for a long time but truthfully, I didn’t. Read more →

12Aug '14
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The slaying of giants and dragons

Wurm Online has this concept of uniques, which are kind of like world bosses. Only one unique can exist in a server at a time and they require a large group of players to kill. It used to be that uniques would spawn once on a server and once they were killed, they were gone forever. Recently the Wurm dev team decided to allow them respawn occasionally. This way, if you missed out on killing one on your server, you’d still have a chance in the future.
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31Jul '14

Custom-made Normandy C.I.C. bag

Way back in 2009, I bought a personalized dragon messenger bag from a store on Etsy and five years later to the day, I was still using it every day. The edges on it are a little worn and one of the clasps has been broken for a while but I can say that it’s held up fantastically otherwise.

However, at the beginning of this month, I began thinking that I needed a change. Something bigger so I could carry more things if I needed to, and just something different. So I started with the basics: search for bags that had something to do with the games that I love. As I mentioned in a previous post, I freaking love the Mass Effect series. I had already bought the N7 Elite Hoody so it only made sense to search for Mass Effect bags as well.

In my searches, I came across two bags mainly. First was the N7 messenger bag. A beautiful bag to be sure, and I always love black. But then there was the Normandy C.I.C. messenger bag. Read more →

08Jul '14
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Neverwinter Nights: Tales of Arterra

After talking about our new Xanadu deed, you’d think that I would be busy working on that. But nope, other than some terraforming, I haven’t even logged into Wurm for 2 weeks now. In a fit of nostalgia, I decided to download the Neverwinter Nights: Diamond Edition that’s been sitting on my GOG account for months. Then I grabbed some of my favorite modules and have been playing it ever since.

You see, way back in 2003, I bought the gold edition of Neverwinter Nights (NWN) when I saw it in an EB Games. (Back in the days when no one had heard of “digital distribution”. How did we ever survive back then?) I read the back of the box and it seemed like a good game, so I figured why not? Well, it wasn’t just a good game, it was a FANTASTIC game. I became enraptured by the amazing story telling in the original campaign and the expansion it came with, Shadows of Undrentide. When Hordes of the Underdark and Kingmaker came out, I bought them and devoured them as well. When those ran out, I found out about player-created modules and downloaded dozens of those as well. I don’t have a record of how many hours I spent in-game but I know that it’s no small number. NWN was my gateway drug into the world of RPGs and, in my opinion, still has some of the best story telling and gameplay of all time. It is one of my favorite games ever. Read more →